pub struct Builder { /* private fields */ }Implementations§
Source§impl Builder
impl Builder
pub fn new() -> Self
pub fn with_parameters(self, parameters: GenesisCeremonyParameters) -> Self
pub fn with_token_distribution_schedule( self, token_distribution_schedule: TokenDistributionSchedule, ) -> Self
pub fn with_protocol_version(self, v: ProtocolVersion) -> Self
pub fn add_object(self, object: Object) -> Self
pub fn add_objects(self, objects: Vec<Object>) -> Self
pub fn add_validator( self, validator: ValidatorInfo, proof_of_possession: AuthoritySignature, ) -> Self
pub fn validators( &self, ) -> &BTreeMap<AuthorityPublicKeyBytes, GenesisValidatorInfo>
pub fn add_validator_signature(self, keypair: &AuthorityKeyPair) -> Self
pub fn unsigned_genesis_checkpoint(&self) -> Option<UnsignedGenesis>
pub fn build_unsigned_genesis_checkpoint(&mut self) -> UnsignedGenesis
pub fn protocol_version(&self) -> ProtocolVersion
pub fn build(self) -> Genesis
Sourcepub fn validate(&self) -> Result<(), Error>
pub fn validate(&self) -> Result<(), Error>
Validates the entire state of the build, no matter what the internal state is (input collection phase or output phase)
pub fn load<P: AsRef<Path>>(path: P) -> Result<Self, Error>
pub fn save<P: AsRef<Path>>(self, path: P) -> Result<(), Error>
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for Builder
impl RefUnwindSafe for Builder
impl Send for Builder
impl Sync for Builder
impl Unpin for Builder
impl UnwindSafe for Builder
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