transaction_fuzzer/account_universe/universe.rs
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// Copyright (c) Mysten Labs, Inc.
// SPDX-License-Identifier: Apache-2.0
// Copyright (c) The Diem Core Contributors
// SPDX-License-Identifier: Apache-2.0
use crate::{
account_universe::{
account::{AccountCurrent, AccountData},
default_num_accounts, default_num_transactions,
helpers::{pick_slice_idxs, Index},
},
executor::Executor,
};
use proptest::{
collection::{vec, SizeRange},
prelude::*,
};
use proptest_derive::Arbitrary;
const PICK_SIZE: usize = 3;
/// A set of accounts which can be used to construct an initial state.
#[derive(Debug)]
pub struct AccountUniverseGen {
accounts: Vec<AccountData>,
pick_style: AccountPickStyle,
}
/// A set of accounts that has been set up and can now be used to conduct transactions on.
#[derive(Clone, Debug)]
pub struct AccountUniverse {
accounts: Vec<AccountCurrent>,
picker: AccountPicker,
/// Whether to ignore any new accounts that transactions add to the universe.
ignore_new_accounts: bool,
}
/// Allows accounts to be randomly selected from an account universe.
#[derive(Arbitrary, Clone, Debug)]
pub struct AccountPairGen {
indices: [Index; PICK_SIZE],
// The pick_slice_idx method used by this struct returns values in order, so use this flag
// to determine whether to reverse it.
reverse: bool,
}
/// Determines the sampling algorithm used to pick accounts from the universe.
#[derive(Clone, Debug)]
pub enum AccountPickStyle {
/// An account may be picked as many times as possible.
Unlimited,
/// An account may only be picked these many times.
Limited(usize),
}
#[derive(Clone, Debug)]
enum AccountPicker {
Unlimited(usize),
// Vector of (index, times remaining).
Limited(Vec<(usize, usize)>),
}
impl AccountUniverseGen {
/// Returns a [`Strategy`] that generates a universe of accounts with pre-populated initial
/// balances.
pub fn strategy(
num_accounts: impl Into<SizeRange>,
balance_strategy: impl Strategy<Value = u64>,
) -> impl Strategy<Value = Self> {
// Pick a sequence number in a smaller range so that valid transactions can be generated.
// XXX should we also test edge cases around large sequence numbers?
// Note that using a function as a strategy directly means that shrinking will not occur,
// but that should be fine because there's nothing to really shrink within accounts anyway.
vec(AccountData::strategy(balance_strategy), num_accounts).prop_map(|accounts| Self {
accounts,
pick_style: AccountPickStyle::Unlimited,
})
}
/// Returns a [`Strategy`] that generates a universe of accounts that's guaranteed to succeed,
/// assuming that any transfers out of accounts will be 100_000 or below.
pub fn success_strategy(min_accounts: usize) -> impl Strategy<Value = Self> {
// Set the minimum balance to be 5x possible transfers out to handle potential gas cost
// issues.
let min_balance = (100_000 * (default_num_transactions()) * 5) as u64;
let max_balance = min_balance * 10;
Self::strategy(
min_accounts..default_num_accounts(),
min_balance..max_balance,
)
}
/// Sets the pick style used by this account universe.
pub fn set_pick_style(&mut self, pick_style: AccountPickStyle) -> &mut Self {
self.pick_style = pick_style;
self
}
/// Returns the number of accounts in this account universe.
pub fn num_accounts(&self) -> usize {
self.accounts.len()
}
/// Returns an [`AccountUniverse`] with the initial state generated in this universe.
pub fn setup(self, executor: &mut Executor) -> AccountUniverse {
for account_data in &self.accounts {
executor.add_objects(&account_data.coins);
}
AccountUniverse::new(self.accounts, self.pick_style, false)
}
}
impl AccountUniverse {
fn new(
accounts: Vec<AccountData>,
pick_style: AccountPickStyle,
ignore_new_accounts: bool,
) -> Self {
let accounts: Vec<_> = accounts.into_iter().map(AccountCurrent::new).collect();
let picker = AccountPicker::new(pick_style, accounts.len());
Self {
accounts,
picker,
ignore_new_accounts,
}
}
/// Returns the number of accounts currently in this universe.
///
/// Some transactions might cause new accounts to be created. The return value of this method
/// will include those new accounts.
pub fn num_accounts(&self) -> usize {
self.accounts.len()
}
/// Returns the accounts currently in this universe.
///
/// Some transactions might cause new accounts to be created. The return value of this method
/// will include those new accounts.
pub fn accounts(&self) -> &[AccountCurrent] {
&self.accounts
}
/// Adds an account to the universe so that future transactions can be made out of this account.
///
/// This is ignored if the universe was configured to be in gas-cost-stability mode.
pub fn add_account(&mut self, account_data: AccountData) {
if !self.ignore_new_accounts {
self.accounts.push(AccountCurrent::new(account_data));
}
}
/// Picks an account using the provided `Index` as a source of randomness.
pub fn pick(&mut self, index: Index) -> (usize, &mut AccountCurrent) {
let idx = self.picker.pick(index);
(idx, &mut self.accounts[idx])
}
}
impl AccountPicker {
fn new(pick_style: AccountPickStyle, num_accounts: usize) -> Self {
match pick_style {
AccountPickStyle::Unlimited => AccountPicker::Unlimited(num_accounts),
AccountPickStyle::Limited(limit) => {
let remaining = (0..num_accounts).map(|idx| (idx, limit)).collect();
AccountPicker::Limited(remaining)
}
}
}
fn pick(&mut self, index: Index) -> usize {
match self {
AccountPicker::Unlimited(num_accounts) => index.index(*num_accounts),
AccountPicker::Limited(remaining) => {
let remaining_idx = index.index(remaining.len());
Self::pick_limited(remaining, remaining_idx)
}
}
}
fn pick_account_indices(&mut self, indexes: &[Index; PICK_SIZE]) -> [usize; PICK_SIZE] {
match self {
AccountPicker::Unlimited(num_accounts) => {
Self::pick_account_indices_impl(*num_accounts, indexes)
}
AccountPicker::Limited(remaining) => {
Self::pick_account_indices_impl(remaining.len(), indexes).map(|idx| {
let (account_idx, _) = remaining[idx];
account_idx
})
}
}
}
fn pick_account_indices_impl(max: usize, indexes: &[Index; PICK_SIZE]) -> [usize; PICK_SIZE] {
let idxs = pick_slice_idxs(max, indexes);
assert_eq!(idxs.len(), PICK_SIZE);
let idxs: [usize; PICK_SIZE] = idxs[0..PICK_SIZE].try_into().unwrap();
assert!(
idxs[0] < idxs[1],
"pick_slice_idxs should return sorted order"
);
idxs
}
fn pick_limited(remaining: &mut Vec<(usize, usize)>, remaining_idx: usize) -> usize {
let (account_idx, times_remaining) = {
let (account_idx, times_remaining) = &mut remaining[remaining_idx];
*times_remaining -= 1;
(*account_idx, *times_remaining)
};
if times_remaining == 0 {
// Remove the account from further consideration.
remaining.remove(remaining_idx);
}
account_idx
}
}
impl AccountPairGen {
/// Picks two accounts randomly from this universe and returns mutable references to
/// them.
pub fn pick<'a>(&self, universe: &'a mut AccountUniverse) -> AccountTriple<'a> {
let [low_idx, mid_idx, high_idx] = universe.picker.pick_account_indices(&self.indices);
// Need to use `split_at_mut` because you can't have multiple mutable references to items
// from a single slice at any given time.
let (head, tail) = universe.accounts.split_at_mut(low_idx + 1);
let (mid, tail) = tail.split_at_mut(mid_idx - low_idx);
let (low_account, mid_account, high_account) = (
head.last_mut().unwrap(),
mid.last_mut().unwrap(),
tail.last_mut().unwrap(),
);
if self.reverse {
AccountTriple {
idx_1: high_idx,
idx_2: mid_idx,
idx_3: low_idx,
account_1: high_account,
account_2: mid_account,
account_3: low_account,
}
} else {
AccountTriple {
idx_1: low_idx,
idx_2: mid_idx,
idx_3: high_idx,
account_1: low_account,
account_2: mid_account,
account_3: high_account,
}
}
}
}
/// Mutable references to a three-tuple of distinct accounts picked from a universe.
pub struct AccountTriple<'a> {
/// The index of the first account picked.
pub idx_1: usize,
/// The index of the second account picked.
pub idx_2: usize,
/// The index of the third account picked.
pub idx_3: usize,
/// A mutable reference to the first account picked.
pub account_1: &'a mut AccountCurrent,
/// A mutable reference to the second account picked.
pub account_2: &'a mut AccountCurrent,
/// A mutable reference to the third account picked.
pub account_3: &'a mut AccountCurrent,
}