sui_replay/fuzz_mutations/
shuffle_command_inputs.rs1use crate::fuzz::TransactionKindMutator;
5use rand::seq::SliceRandom;
6use sui_types::transaction::{Command, TransactionKind};
7use tracing::info;
8
9pub struct ShuffleCommandInputs {
10 pub rng: rand::rngs::StdRng,
11 pub num_mutations_per_base_left: u64,
12}
13
14impl ShuffleCommandInputs {
15 fn shuffle_command(&mut self, command: &mut Command) {
16 match command {
17 Command::MakeMoveVec(_, args)
18 | Command::MergeCoins(_, args)
19 | Command::SplitCoins(_, args)
20 | Command::TransferObjects(args, _) => {
21 args.shuffle(&mut self.rng);
22 }
23 Command::MoveCall(pt) => pt.arguments.shuffle(&mut self.rng),
24 Command::Publish(_, _) => (),
25 Command::Upgrade(_, _, _, _) => (),
26 }
27 }
28}
29
30impl TransactionKindMutator for ShuffleCommandInputs {
31 fn mutate(&mut self, transaction_kind: &TransactionKind) -> Option<TransactionKind> {
32 if self.num_mutations_per_base_left == 0 {
33 return None;
35 }
36
37 self.num_mutations_per_base_left -= 1;
38 if let TransactionKind::ProgrammableTransaction(mut p) = transaction_kind.clone() {
39 for command in &mut p.commands {
40 self.shuffle_command(command);
41 }
42 info!("Mutation: Shuffling command inputs");
43 Some(TransactionKind::ProgrammableTransaction(p))
44 } else {
45 None
47 }
48 }
49
50 fn reset(&mut self, mutations_per_base: u64) {
51 self.num_mutations_per_base_left = mutations_per_base;
52 }
53}